January 13th Changelog

Fixes

  • Deleting a locked layer after unlocking it will now properly delete the layer from your scene
  • Resolved a rare issue with projects and scenes being unable to be created
  • The locked status of a Game Source will now persist correctly after refreshing Lightstream

Changes

  • Users can no longer delete all of their projects and end up in an awkward state

January 6th Changelog

Fixes

  • Duplicating a scene will no longer cause webcams on the new scene to be stuck in a “preparing” state

Changes

  • Cleaned up required permissions for Facebook sign-in to remove permissions that are no longer needed to broadcast