January 13th Changelog
Fixes
- Deleting a locked layer after unlocking it will now properly delete the layer from your scene
- Resolved a rare issue with projects and scenes being unable to be created
- The locked status of a Game Source will now persist correctly after refreshing Lightstream
Changes
- Users can no longer delete all of their projects and end up in an awkward state
January 6th Changelog
Fixes
- Duplicating a scene will no longer cause webcams on the new scene to be stuck in a “preparing” state
Changes
- Cleaned up required permissions for Facebook sign-in to remove permissions that are no longer needed to broadcast