May 27th Changelog

New Features

  • STUDIO PROJECTS: The host is now able to change their webcam and microphone inside of a Green Room

Improvements

  • STUDIO PROJECTS: Decreased occurrences of video from guests being unable to be seen on stream while their audio is able to be heard
  • STUDIO PROJECTS: Guests will now see their devices with the appropriate device names when joining a green room from Firefox

Fixes

  • STUDIO PROJECTS: Guests will no longer see a host’s old camera when the host changes their camera to a new device
  • STUDIO PROJECTS: Fixed an issue where adding the host’s camera from the Green Room area resulted in a disconnected camera
  • MIXER PROJECTS: Fixed certain cases where audio and video from Mixer Integration broadcasts could fall out of sync

May 20th Changelog

Improvements

  • STUDIO PROJECTS: Improved visibility into Green Room errors to allow our team to troubleshoot more quickly

Fixes

  • Fixed an issue causing broadcasts to fail to start due to timeouts in our scheduling system
  • Fixed a rare issue where streams could crash due to missing broadcast information

May 13th Changelog

Improvements

  • STUDIO PROJECTS: Improved experience for guests on lower speed connections
  • Improved video performance and reduced resource utilization when bringing in a webcam
  • Improved performance of broadcasts using multiple webcams and/or screenshare layers

Changes

  • STUDIO PROJECTS: Guest audio sources will now be labeled as high fidelity to the host when the guest has selected to optimize their audio for music

Fixes

  • STUDIO PROJECTS: Resolved an issue where Studio would freeze upon a new guest joining their green room
  • STUDIO PROJECTS: Fixed an issue where guests losing connection to Lightstream would appear “kicked” from a host’s green room
  • Fixed an issue where a user’s project would load multiple times resulting in a disconnection
  • Webcams will no longer stay in use when navigating away from a project that’s utilizing them
  • Screenshare layers will now properly activate upon adding them to your scene

May 6th Changelog

New Features

  • High fidelity audio for green room guests
    • Green room guests now have the option to optimize their audio input for music
  • Go live to Facebook Groups
    • Facebook groups have returned as a destination option for Studio users!

Changes

  • We now display a tooltip when adding an audio source layer for the first time highlighting our new “Optimize for music” setting

Fixes

  • STUDIO PROJECTS: Improved reconnection logic when a green room guest loses connection to Lightstream servers
  • STUDIO PROJECTS: When a green room host loses connection to Lightstream servers they will now properly rejoin the green room after reconnecting
  • STUDIO PROJECTS: Stream chat will now always accurately display the platform you have selected as your destination
  • Fixed an issue that would occasionally cause broadcasts to fail to update or end
  • Fixed an issue that could cause broadcasts to end unexpectedly